I took this screencap mostly for reference for background elements. There should be a better talking frame that reads as a walk more effectively.
walking* not talking
Confound this awful video compression! Ah well. There's a lot of stuff to reference, so I'm uploading this anyways... Unless somebody uploads a much less cruelly compressed version.
Kind of funny to notice that there's a bit on Rarity's head that isn't completely filling in the outline.
I hope it's okay to not tag ponies that are too small in a given screencap (which was meant as reference for backgrounds and objects).
Tag only ponies and objects which are clear and recognizable.
I remember this episode as one that has a number of anatomical inconsistencies relative to most other episodes. Prob because they got new animators. Pinkie's rear fetlocks are bent forward which makes more sense if they were standing. Twilight's upper rear leg is also pretty off-model. Pinkie's eyes are more vertically elongated than usual in most scenes; FiM-style eyes are usually more diagonally elongated. I also noticed a random dot in Pinkie's mane.
I think this house is amusing. You see it all the time, but this is the only instance where you get to see the entire thing. It turns out that this house only has half of it done, so the animators mirrored the entire thing to cheese through some work.
This screenshot might be taken 'out of context', but I can't remember. Berry's farther foreleg appears slightly raised. The closer foreleg is what most legs usually look like when it's standing flat on the ground.
I also feel that Applebloom's hoof shape for her closer foreleg is incorrect - it's shaped like an elephant's foot. I would not recommend using that leg as an anatomy reference.
Hahah, animation error with a slightly misplaced hind leg. This is also not the best frame for a trot / walk / w/e... there's certainly a better frame that reads as a walk or trot much better.
Not all walking frames are perfect. In fact, most aren't, especially in season 1.
I did not mean that the animation error made this a bad walking frame. Let's pretend it doesn't exist. There are theoretically infinite 'frames' in a walk cycle, but when you draw a still image, you can only use one. Some frames within an entire cycle reads as a walk better than others. That's what I was trying to say.
There's a perspective error here. Note that the perspective is clearly from above but the statue on top of the fountain is drawn in the wrong perspective - the statue's perspective is from the side.
Also fun to note that Twist's legs are not consistently sized.